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Maya Question

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You could either export them to OBJ and import the obj''s into your game (OBJ''s are a bit limited), find a maya exporter for an existing format (X, md3, mdl, etc) and use that, OR learn the maya SDK and create your own plugin to export the model data to your own file format (which is what I do).

- Thomas

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did you know if there the HeaderFiles for PlugIn writing are translated to Delphi by someone, anywhere...??

If so, could you please tell me where I can geht them?


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