Compiling problem - OpenGL Related
Hi friends!!!
I have a strange problem when using OpenGL, using Dev-C++ (gcc) or Visual C++ (6.0). I haven''t posted this on the OpenGL API forum because it''s not a problem from the API. Maybe I haven''t set up something correctly.
The problem appears compiling code where appears this functions (for example, maybe there are others...):
gluPerspective@32, glLoadIdentity@0, glMatrixMode@4, glViewport@16.
The error over Dev-C++ appears defined as :
[Linker error] undefined reference to `InitializeOpenGL(int, int)''.
The error over VC6 appears defined as:
GLInit.obj : error LNK2001: unresolved external symbol _gluPerspective@32
Help will be very apreciatted ...
Greetings, Jacob.
PS: This files are always included :
#include <windows.h>
#include <gl/gl.h>
#include <gl/glu.h>
#include <gl/glaux.h>
did you add glu32.lib and opengl32.lib to the list of libraries under VC++ and -lopengl32 -lglu32 to your link command line on dev-c++?
[edited by - Kwizatz on July 27, 2003 6:47:56 PM]
[edited by - Kwizatz on July 27, 2003 6:47:56 PM]
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