modifying vertices on quadratics? is it possible?
hi.
i was just wondering if modifying individual vertices on quadratics(i.e. spheres) is possible, in order to establish morphing effects.
thanks!
No I don''t think you can. Better create your own shpere.
"C lets you shoot yourself in the foot rather easily. C++ allows you to reuse the bullet!"
"C lets you shoot yourself in the foot rather easily. C++ allows you to reuse the bullet!"
I don''t really know. I''ve only read about it. Basically it fills a buffer with the coordinates of rendered vertices instead of rendering to the screen although you have to apply some (simple) operation to the z-coordinates in the buffer to get the real ones. I''m sure google will help you find some tutorials.
The feedback is much harder to use than to just calculate the objects yourself, or make them in a 3d model program amnd make your own file reader for the choosen programs file format.
Feedback is slow.
"C lets you shoot yourself in the foot rather easily. C++ allows you to reuse the bullet!"
"C lets you shoot yourself in the foot rather easily. C++ allows you to reuse the bullet!"
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