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avi files

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I have an avi file I want to play as the intro to my game. How do a I do this in DirectX ? If I can''t or if it would be easier to do it with Normal Win32 Programming, how would I do that ? I go the book Teach Yourself Visual C++ in 24 days but it doesn''t tell anywhere in it how to play avi files...... Anybody got a clue ? I hope it is just some simple function call but if you could shed some light on the subject then it is much aprecieated..... "Now go away or I shall taunt you a second time" - Monty Python and the Holy Grail themGames Productions

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mciSendString() might work... but you wanted it in a game... so.. uhm.. why dont you create your own lib for playing AVI files.. it''d be easy.. just get the description for the AVI file format (try wot''s it format website.. dunno the URL)... then just read the header structure and go read the images from there...

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