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I would have to say after buying a few books that the best book i ever bought was a book on C++ :-) and that andre lamoth is one of the coolest people alive. anyway i know most of this has been said but here goes anyway. 1) "tricks of the windows game programing gurus" is an expanded yet a little harder to read version of "Windows game programing for dummies". And both are excelent books. 2) "3d game programing with c++" is garbage, just read "tricks of the windows game programing gurus" for the directDraw stuff (you''ll be much better off) and the directx7 sdk help. you''ll get a lot more info and it''s a lot cheeper. 3) if you need books Amazon.com or your biggest local bookstore are the best way to go. Don't take life too seriously, you''ll never get out of it alive. -Bugs Bunny

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Black Art of 3d Game Programming is a good book by him also. It''s a bit old and 16-bit, but it is a very good explanation of how software 3d works.

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I totally agree with you on Lamothe, although I haven''t read any of his recent books. And if anyone doubt''s Lamothe''s books, all I have to say is that I learned C off of Lamothe''s Teach Yourself Game Programming in 21 Days and my compiler''s help files. When I was 10. That''s how good his books are.

lntakitopi@aol.com | http://geocities.com/guanajam/

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Shilbert, me 2. Then I filled the holes in my knowledge with another C++ book(I was about 10 too).

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