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DirectDraw7 Bitmap Loading

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Hi everybody - I just converted by program to directx 7 and using the new ddutil.h files for directx 7, however my program crashes when it tries to load a bitmap. I''m pretty sure I changed my program properly for directx 7. Can someone please help me why it crashes when I load bitmap surfaces. I''m just using DirectDraw in my program. Thank everybody!

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Go to gamedev''s article page. There''s an article about loading bitmaps in DirectDraw. Go look it up.


If something sounds stupid but works, it's not stupid

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