Contribute Ideas

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14 comments, last by WarAmp 20 years, 8 months ago
How about an industrial logging/strip-mining simulation where your goal is to purge the landscape of all natural resources while simultaneously keeping your subjugation of the indigenous population out of the mainstream media? As your engine develops further, you could add exciting features such as building condos and Starbucks everywhere.
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Roadkill Rally: Put some roads going through your nice idyllic terrain. The player''s goal is to put bait in the middle of the road (while avoiding getting hit by the cars) to lure critters into the road to get run over. You could also chase them into the road or maybe there''s other ways to lure them into the road. Maybe you could even start a forest fire and get killed as you watch hundreds of bunnies running from the fire into the path of that semi... *snicker*

If a squirrel is chasing you, drop your nuts and run.
If a squirrel is chasing you, drop your nuts and run.
Snipe hunting....

One guy stands in the middle of a trail with a bag while his "friends" try to drive the snipes down that path (or sneak to the car to dry away).....
How about a Jagged Alliance type game? All you need are some 3d people models, a few guns, and some bullet calculations.
Geesh, if I were you. I would make a war game, get some tanks and troops on that Terrain or something. Maybe something like Warhammer or something simpler. Also most war games are turn based, so you wouldnt have to worry about your engine being slow.

Just food for thought.

-Daichi
Sounds like the engine would be good for a 3d adventure game...?
Mark A. Drake
OnSlaught Games
Mark Drake

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