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Neen10do

For the love of god: Debug configuration deleted

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i accidently deleted the Win32 Debug configuration for my vc++ game... under Build -> Configurations... and now i get these errors: --------------------Configuration: AeroDX2 - Win32 Debug-------------------- Linking... msvcrt.lib(MSVCRT.dll) : error LNK2005: _exit already defined in LIBCD.lib(crt0dat.obj) msvcrt.lib(MSVCRT.dll) : error LNK2005: _strncpy already defined in LIBCD.lib(strncpy.obj) msvcrt.lib(MSVCRT.dll) : error LNK2005: _fprintf already defined in LIBCD.lib(fprintf.obj) msvcrt.lib(MSVCRT.dll) : error LNK2005: _fclose already defined in LIBCD.lib(fclose.obj) msvcrt.lib(MSVCRT.dll) : error LNK2005: __isctype already defined in LIBCD.lib(isctype.obj) LIBCD.lib(crt0init.obj) : warning LNK4098: defaultlib "msvcrt.lib" conflicts with use of other libs; use /NODEFAULTLIB:library Debug/AeroDX2.exe : fatal error LNK1169: one or more multiply defined symbols found Error executing link.exe. AeroDX2.exe - 6 error(s), 1 warning(s) how do i fix this?!

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Try changing the ''Use Runtime Library'' setting (Project settings -> C/C++ -> Code Generation -> Use Runtime Library) to something else, maybe ''multithreaded DLL'' (which you''ll need for things like SDL).

Superpig
- saving pigs from untimely fates, and when he''s not doing that, runs The Binary Refinery.
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