Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Neen10do

For the love of god: Debug configuration deleted

This topic is 5608 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

i accidently deleted the Win32 Debug configuration for my vc++ game... under Build -> Configurations... and now i get these errors: --------------------Configuration: AeroDX2 - Win32 Debug-------------------- Linking... msvcrt.lib(MSVCRT.dll) : error LNK2005: _exit already defined in LIBCD.lib(crt0dat.obj) msvcrt.lib(MSVCRT.dll) : error LNK2005: _strncpy already defined in LIBCD.lib(strncpy.obj) msvcrt.lib(MSVCRT.dll) : error LNK2005: _fprintf already defined in LIBCD.lib(fprintf.obj) msvcrt.lib(MSVCRT.dll) : error LNK2005: _fclose already defined in LIBCD.lib(fclose.obj) msvcrt.lib(MSVCRT.dll) : error LNK2005: __isctype already defined in LIBCD.lib(isctype.obj) LIBCD.lib(crt0init.obj) : warning LNK4098: defaultlib "msvcrt.lib" conflicts with use of other libs; use /NODEFAULTLIB:library Debug/AeroDX2.exe : fatal error LNK1169: one or more multiply defined symbols found Error executing link.exe. AeroDX2.exe - 6 error(s), 1 warning(s) how do i fix this?!

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!