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2d lighting

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Hi, I want to do lighting in my 2D game, but i have no clue how any type of lighting is done. So can someone offer me a simple explanation? +AA_970+

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Guest Anonymous Poster
I don''t understand? how can lighting be done in 2d games?
do you mean the fog of battle or whatever in warcraft and those games. for lighting other than that it is usually prerendered.

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Diablo had "lighting", if I can remember. As for how it''s done, the simplest way to do it in 2D is to decrease an object''s illumination the farther it is from a light source. You can do directional lighting & such, but that''s generally unseen in 2D games.

lntakitopi@aol.com | http://geocities.com/guanajam/

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Thanks anyway guys, but i found the answers i was looking for in another thread called "dynamic lighting in a 2D game...".

Thanks anyway

If anyone has some additional information, that''s not covered in the thread mentioned above, post a reply.

+AA_970+

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yeah my thread ... looks like someone else wants their game to look badass, too...

david

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