Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

stooge_dev

my breakout clone

This topic is 5548 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I would like feedback on my breakout clone. The only problem left for me that I know of is to improve the ball pyshics . You can get the game and a screenshot of it from here:Blockout(180K). It uses Allegro so you will also need to get the dll file. Thank for your comments. [edited by - stooge_dev on August 6, 2003 5:45:20 PM]

Share this post


Link to post
Share on other sites
Advertisement
May we please see the source? I just started using Allegro. And, you can build a static Allegro file.

Scott Simontis
Big Joke: C#

Share this post


Link to post
Share on other sites
All the source files are included except for the graphics and sound. I'm dynamically linking to reduce the file size.

[edited by - stooge_dev on August 7, 2003 8:04:36 AM]

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!