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LinkOfTime

Hi, colliding problem again (in VB)

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Hi I have a colliding problem with my D3D game. Now I have asked about this problem here (in this forum) before and I were given a few tutorials but I couldn''t find the answer in them. So, if any of you know a tutorial that he is sure that has got the basics of how to prevent 3D objects from going one inside another then please tell me the address. One more thing, I am still new in DX so I am working with DX7 so please don''t give me solutions for DX8, thanks. Thank you for your help and bye for now

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The collision detection is not specific to any directx version (or any graphics api, in fact).

It''s just mathematics, geometry and physics.

Sorry, no tut links from me :/

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Collisions arn''t related to DirectX, so I wouldn''t worry about getting answers related to DirectX 8/9.

Bounding boxes/spheres, ray tracing, polygon intersections. All of those are simple collision techniques. I won''t do the work for you, but that''ll help you know what to search for.

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Brent Gunning | My Site

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