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Lazslo

MS DirectMusic Producer

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Lazslo    122
MS DirectMusic Producer - where can I find completely information about it? This software is fully unknown for me and I wonder, are there any books about DMP? Thanks.

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Kenbar    162
DMP is notoriously difficult to learn.

There isn''t any official documentation beyond the help file and the few articles on msdn:

http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dmusprod/htm/directmusicproducer.asp

Join this e-mail list to get any questions you have answered, (familiarise yourself with the program and its concepts first!):

http://www.freelists.org/list/directmusic

This book, Edited by Todd Fay, is published in October:

http://www.wordware.com/Merchant2/merchant.mv?Screen=PROD&Store_Code=wwpub&Product_Code=1556222882

Having proof read some of the chapters I can guarantee you that it is the only and therefor best book that covers a lot of DMP and DirectMusic.

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Lazslo    122
thank goodness, I thought nobody can''t help me ...
as a new gamestudio, we decide to use this software and the interactivity it gives, but I feel like a fish out of water ... this program is so baffle
I think to make the music in .wav and to import it into DMP; the possibilities to make music by its own sequencer are very scanty how long file can be imported as .wav?
for the present I have no more questions (I have to read some documentation first) 10x

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Kenbar    162
File size isn''t a problem because you can stream the waves.

As long as disk space isn''t an issue then working with waves might be doable. I say "might" because I haven''t worked much with waves and there are always problems to overcome when using DMP!

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Lazslo    122
and what about the DLS? DMP has no SF2 support and I think that's a huge blunder ...

if you're interested, check my site:
www.laslo.hit.bg

there are some demos you can rate
(OLD demos, really old ...)

[edited by - Lazslo on August 12, 2003 12:14:19 AM]

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Kenbar    162
Because SF2 supports playing ROM samples from SB cards it is a no-go as far as compatibility on every PC...

Awave studio will convert from sf2 to dls (1 or 2).

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Lazslo    122
I''ll try. 10x
but one problem appears: "Unable to find a port in the current configuration that supports DLS. DLS instruments will be unavailable for playback." and then "Initial download failed" - the program can''t recognize its own files ... without rhyme or reason I think ...
is that just a bug or ...? 10x again

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Kenbar    162
OK, don''t

The MS synth can work with DLS banks, your SB can''t. Change it back in the midi menu and see if the error message stops appearing.

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Lazslo    122
ok. tommorow I''ll tell what''s the result.
but why the SB synht can''t? I can''t believe ...
btw can I make DLS banks with the DMP - with DLS Designer?

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Kenbar    162
You can make DLS banks in DMP.

DMP can access any midi device on your machine, but to use DLS banks you need to stick with the MS synth.

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Lazslo    122
) everything is OK (for the moment ...) tell me about the multiple layers in the DLS Designer and the definitions of the articulations (something specific I should know)
and - what''s DLS1 and DLS2 synth?

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Kenbar    162
Ack! Read the manual for this info:

"DLS Level 1 and Level 2" has info on the new capabilities of DLS 2 banks.

"Articulation Settings" has info on articulations.

"Regions and Layers" and "To add a layer to an instrument" should get you on the right track. The idea is to link a particular velocity range to a region so that depending on how hard the key is hit a certain sample plays (see "Region Settings").

Have you done the Farm Game tutorial yet?

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Lazslo    122
I know, but I can't understand the articles good enough ... and the Farm Game ... no but I will.
what kind of script use DMP? and what if I don't know it - is it nonsense to use this software?

[edited by - Lazslo on August 14, 2003 3:18:31 PM]

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Kenbar    162
DMP uses a cut-down version of VB Script called Audio VB Script.

This article is an excellent introduction:

http://msdn.microsoft.com/library/en-us/dnmusic/html/dmp_scriptintro.asp

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5010    122
Do you have any experience with timidity++? I just learned of it''s existence and apparently it has been compiled on both mac and windows and supports soundfonts without requiring a soundfont-compatable card.

I''m looking deeper into it now...

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Kenbar    162
Can you make the project as small as possible, whilst retaining the error, zip it up and post it somewhere for me to have a look at it?

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