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_SandMan

3DS files and keyframing

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Hello, I''m working on a 3DS file loader and i have a big problem with keyframe data, I don''t know how to use it correctly. I tried to apply the translation, rotation... on my objects and the result was not correct. I think it''s because I don''t use pivot and hierarchy informations. Is there anyone here who can explain me how to use it ? Thank you...

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