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Does anybody know how to map a texture to a single face of a cube in 3dsmax?

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Grr.. I hardly remember 3dstudio but I think in the menu at right you have to go the stack and change it to an editable mesh before you can physically change individual triangles and points. Then you select a triangle and apply a texture using the material editor.

I''m sorry if my explanation sucks, my memory is a little vague.

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