Archived

This topic is now archived and is closed to further replies.

gamesbond

Level loading ANYONE???

Recommended Posts

Hi there , I am developing a hobby 3D FPS engine . I am confused about which maps should i load to maximize my learning. I think .bsp would be great but i want to do all the culling and occlusion and collision detection myself(anything else left??). After that maybe i will look for lightmaps etc.... Can i still do it with .bsp?? Those levels are sexy though. Are there any other formats which i shud try ?? THANX a lot for ur comments On course to my first FPS engine , zoooooom

Share this post


Link to post
Share on other sites
imo Bsp-trees suck really. They may be good for doom-style levels and caverns and such. I crumbled on bsp-trees when trying to do a outdoor map with quake2 engine ("the game is old and supports such grahics with older computers. then it must support atleast a nice big valley map").
read the octree articles here at gamedev they are imo better
and then again i have never done anything but ripped/copy pasted a terrain engine.


[edited by - rhesus on August 9, 2003 2:43:42 AM]

Share this post


Link to post
Share on other sites