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dinotoast

what is "working knowledge"?

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dinotoast    122
ok, I was looking at some of the jobs available for game programmers, and I came across the sentence "working knowledge or better of DirectX8 programming". can someone please define "working knowledge" for me...

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dinotoast    122
hey...i KNOW that im a long way off actually getting a job at one of these place, I was just seeing what is available atm...

so "working knowledge" means "can code fluently in" or similar?

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eldee    122
it means you dont have to be a pro at a particular subject, just a grasp of the fundamental concepts and how to implement them.

-eldee
;another space monkey;
[ Forced Evolution Studios ]


::evolve::

Do NOT let Dr. Mario touch your genitals. He is not a real doctor!

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hellz    356
I think you should take the wording fairly literally, meaning that you can "work" with DirectX 8 to the point of producing applications using it, that "work".

I definitely don't think it would be advisable to say you can just open a fullscreen window with DX 8, as that probably wouldn't get you very far; that is unless of course, the job is geared more towards something else (C++ for example), and that the DirectX knowledge is seen as a bonus.

I'd assume it meant being able to create small-scale DX 8 applications and upwards.

--hellz

[edited by - hellz on August 9, 2003 9:01:11 AM]

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hellz    356
Of course, I guess you could always "show initiative" and telephone them, asking this very same question. Employers aren''t just looking for programming skills; resourcing skills are very important, too.

--hellz

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sbennett    124
I would define a working knowledge as something along the lines of an ability to use DX8 (in this case) to produce something reasonably complicated, even if you do need a reference book for function arguments etc. If you can use a technical reference rather than tutorials, that''s probably enough. Others may disagree, of course...

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SoulSkorpion    238
Well... not that I''ve got any experience applying for jobs, I''d assume they want you to be able to write code using Direct X and be reasonably certain that it''s going to work. That you know how to use Direct X, what stuff has to be initialised before what, how it works. Sounds pretty straightforward to me.

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