When to use display lists

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13 comments, last by desertcube 20 years, 8 months ago
What video card do you have? I don''t think all video cards take advantage of display lists, which I suppose could slow it down.
Zorx (a Puzzle Bobble clone)Discontinuity (an animation system for POV-Ray)
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I have a radeon 9500 with catalyst3.6. Does it vary with different drivers as I ahve noticed switching screens using the NeHe bascode has become very slow with the new release.
quote:Original post by desertcube
I have a radeon 9500....


You should be using DirectX 9.0 for your rendering with your card, you would get a lot better performance out of it than OpenGL.

But then again if you are going to release the software out to the rest of the world... (mutters off to himself)

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Mike
Team AI: Http://members.iinet.net.au/~slyons/teamai
I have directX 9.0b installed, but I find some games prepher OpenGL. The main game I play is Counter-Strike(based on HalfLife) and I find I get higher fps then in DirectX, maybe half life was optimized for OpenGL?
quote:Original post by desertcube
I have directX 9.0b installed, but I find some games prepher OpenGL. The main game I play is Counter-Strike(based on HalfLife) and I find I get higher fps then in DirectX, maybe half life was optimized for OpenGL?


HalfLife uses DirectX 6 or 7 I think... OpenGL compared to DX < 8.1 is a lot faster... from there on DX was about equal until now. I actually find DX9 rendering run faster than OpenGL as DX9 is really well optimized and programmed now. And I am even using a NVidia card and getting those results.


Extracting Patch....
Initializing Windows XP Update Path 2543663B....
Core Dumped, Now Installing Linux.....

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Mike
Team AI: Http://members.iinet.net.au/~slyons/teamai

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