Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

IFooBar

which opensource AI lib is good for game deving?

This topic is 5430 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Preferably one that supports neural nets. I found a bunck on sourceforge but I''ve never used any of them so I would appreciate your suggestions.

:::: [ Triple Buffer ] ::::

Share this post


Link to post
Share on other sites
Advertisement
Just curious.. what are you going to us NNs for?

I would suggest rolling your own AI system. They tend to be fairly tightly coupled to the game. Sure, you can get a NN or A* library, but they are fairly simple to write. If you don''t want to write one, I would consider just grabbing bits of source off the net as you see things that are useful.

Share this post


Link to post
Share on other sites
neural nets, becuase i find the idea of having the NPCs learn things as they go along very intriguing

but ok, i guess ill end up doing what you said anyway, just checking first

[edited by - ifoobar on August 10, 2003 1:52:37 AM]

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!