• Advertisement

Archived

This topic is now archived and is closed to further replies.

problem compiling quake3 bsp with lighting

This topic is 5307 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

q3map.exe is able to do the BSP part, but I cannot add and compile lights, I get this error and I''m not sure how to fix it: quote: SetQdirFromPath: no ''quake'' in C:/Program Files/GtkRadiant/-onlyents In my game settings it seems to be pointing to the correct q3map.exe executable (I''m assuming q3map is what does all of the magic, that the type of compile done depends on what gets passed to q3map). If you can help me I''d appreciate it. As of right now I can only do simple maps with textures, and without lights it looks baaaaad!

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement