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shadow12345

problem compiling quake3 bsp with lighting

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q3map.exe is able to do the BSP part, but I cannot add and compile lights, I get this error and I''m not sure how to fix it: quote: SetQdirFromPath: no ''quake'' in C:/Program Files/GtkRadiant/-onlyents In my game settings it seems to be pointing to the correct q3map.exe executable (I''m assuming q3map is what does all of the magic, that the type of compile done depends on what gets passed to q3map). If you can help me I''d appreciate it. As of right now I can only do simple maps with textures, and without lights it looks baaaaad!

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