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liquidAir

LiquidIntell 0.30 with Screenshots (UPDATED)

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Behold, my bot, LiquidIntell 0.3 PhatBot = Piece o' cake (uh... kinda) DustBot = Pain in the arse! ARGH! Loses 1 out of every 4/5 matches Odd thing is, PhatBot has no difficulty defeating DustBot... Who wants a piece of my new bot? With improved obstacle avoidance/navigation and attack sequence You can get it from here or here - finally in the release folder, heh Khawk, you should have a look at this... and then 4 seconds later... InitGames Software http://initgames.t35.com/ [edited by - liquidAir on August 10, 2003 9:32:42 AM] [edited by - liquidAir on August 10, 2003 9:34:17 AM] EDIT: Added more screens [edited by - liquidAir on August 10, 2003 12:20:55 PM] [edited by - liquidAir on August 12, 2003 6:56:42 AM]

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Win98?! Oh my!!
Your bot won''t work if you compiled it with VC++ 6.0 Introductory Edition.

"C lets you shoot yourself in the foot rather easily. C++ allows you to reuse the bullet!"

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quote:
Original post by ShlomiSteinberg
Win98?! Oh my!!
Your bot won''t work if you compiled it with VC++ 6.0 Introductory Edition.


Um... have you tried it?

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Hey it works!! But my bot kicked its ass, 76 health left to my bot when your was already dead. Mine was shotting yours in the back and yours continued walking .

"C lets you shoot yourself in the foot rather easily. C++ allows you to reuse the bullet!"

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Out of four games my bot won all of them and the best result for your bot is 48 health left to mine bot. I think your bot would be much better if you made a very simple check to see if he is being hit.

"C lets you shoot yourself in the foot rather easily. C++ allows you to reuse the bullet!"

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