Gennerating terrains
I whant to generate terrains in Bryce 4 and loaded with Opengl.
Can someone point me in the right direction.
I'm interested in what type of file I should export and how can I loaded in Opengl using VC++.
Or could somebody tell me what is the best way on gennrating terrains.
Any help is wellcome.
[edited by - bogu on August 10, 2003 5:11:49 PM]
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