Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.

Materials and Textures

This topic is 5398 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi I wonder if anyone can help me (again...) I have a cube in my animation that is supposed to be blue/green. I''ve set up a white light and a material that reflects blue and green ambient/diffuse light but no red. Now here''s the problem. One side (and only one so I''m not using environmental mapping) of the cube is supposed to be quite highly reflective so I''m using a texture to map the surrounding objects onto this side - how can I reflect a red object on this cube as it always turns out black???? Asim

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!