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Materials and Textures

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Hi I wonder if anyone can help me (again...) I have a cube in my animation that is supposed to be blue/green. I''ve set up a white light and a material that reflects blue and green ambient/diffuse light but no red. Now here''s the problem. One side (and only one so I''m not using environmental mapping) of the cube is supposed to be quite highly reflective so I''m using a texture to map the surrounding objects onto this side - how can I reflect a red object on this cube as it always turns out black???? Asim

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