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Terrain Editor With Object Placement and XML Save Format

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The new version of my WYSIWYG terrain editor is available for download at It now supports placement of x-file objects on the scene, and the .TER file format is coded in XML for easy reading by client or server components. 5 tree models are included for testing. If anyone is interested in taking a look please let me know what you think, I would be interested to hear your comments. Future enhancements will include the ability to select and move/scale/rotate objects, also to allocate a ''random factor'' for scale and rotation when placing objects. Rael

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