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khawk

Going on vacation..

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I''m going on vacation in a few hours, so depending on whether or not I have Internet access, you may or may not see updates/responses for GDArena the rest of the week and into Monday. Before I leave I will try to update the zip file with the latest enhancements. I will make an announcement for that release just like all the others.

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Khawk, did you see my screenshots-thread? There''re two screenshots you need to see, probably a bug you need to fix...

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I have yet to see any screenshots when I''ve viewed that thread, and not having FTP access at work isn''t helping either.

Typing it out in words works much, much better.

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Ok, here''s the scenario... my bot''s health is on 0 and the other bot''s health is on 14 or 12 or so... and the match is still on. My bot fired a grenade at the enemy and then it died, so my bot won the match.

Another scenario is where both bots health got to 0 but one bot won the match. Apparently, the delay for the "BotName wins" message to come up must have been too much or something like that.

InitGames Software
http://initgames.t35.com/

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I beleive the problem is, he''s checking to see if it''s LESS than 0, not less than or equal to... so you CAN be at 0 and not be dead. I have a screen shot (did I save it... i forget) of my and your new bot going at it with us both at 0 (you won though).

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I''ve had one at 0. Either the health is actually at 0 and it''s testing for less than 0, or more likely it''s stored as a float. Mind you even then it could be less than 0. It''s not really a problem, as it doesn''t affect the working of the bot.

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