Archived

This topic is now archived and is closed to further replies.

Rotation optimizations

This topic is 5237 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I''m about 3300 lines into my first 3D graphics engine, and already I''m noticing the biggest slow down comes when the camera gets rotated. I''m basically just using the opengl rotation functions right now. Are there any cool optimizations for rotations?

Share this post


Link to post
Share on other sites