Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

renisha

OpenGL LOD in openGL

This topic is 5455 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I have to write corresponding code for LOD node of VRML in openGL. LOD { } The following fields are defined: level specifies the set of alternative representations of a graphical object center specifies a 3D point to which the distance is computed. range specifies a set of distances level [] center 0 0 0 range [] Are there any openGL APIs for this? The output should be same as that of VRML LOD node . The corresponding code has to be written in C using openGL APIs> I wanted to know whether there r any APIs related to it? regards, Renisha

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!