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3D GameStudio | A6

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I was wondering if any1 could give an idea about the usefulness of 3D GameStudio. I really want to know that if I can: A) Drag and Drop a complete playable 3D level and B) afterwards see the c++ source code that is generated from step A. What is the learning curve b4 I can use it effectively (produce something worth showing)? I am a pretty efficient c++ programmer, just wetting my feet w/ DirectX, and know a little about 3d modeling. Also I would like to know if it is useful to a beginning game programmer (does it introduce DirectX, OpenGL, etc.) ? Please be honest b4 I waste my hard earned money.

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It does not teach anything except level design, game design and lazyness. It does not generate cpp code to my knowlege, and since the last time i used it i doubt it has gained in speed. However it does allow you to code plugins and expand the system.

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