Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.

Surface & Texture confusion

This topic is 5392 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Ive created a 2D rectangle panel using vertices. I have a single .bmp containing my frames of animation which I want to use as the texture. I know how to seperate the frames from the .bmp but do I need to convert them to a surface buffer or can I put the frame onto my 2D panel as a texture? SetTexture() method puts whole .bmp onto panel, not what I want? What functions should I be looking at?

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!