• Advertisement

Archived

This topic is now archived and is closed to further replies.

skin mesh DX9

This topic is 5365 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

How do you get the buffer of bone names from the x file format? I know in 8 it got filled in when you called the D3DXLoadSkinMeshFromXof function, but not in 9. Any suggestions?

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement