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D3DXVec3Project

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Im trying to use D3DXVec3Project i know all the info im ment to be parsing but the ouptut is no where near what its ment to be does any body know how to use it properly ive done a search and nothing is working oh and i am not using gettransform to get the transform info so the pure device problem is not in the works here

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It gives you the coordinates on-screen of a 3D vertex. That''s what it''s for, but you can use it for other things, I think. Just helping a bit I hope

.lick

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Yeah i know what it does and what params the function takes but the output it all fucked up

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quote:
Original post by kapru
Yeah i know what it does and what params the function takes but the output it all fucked up

Example?
(Post the input vertex, the world, view and projection matrices, and the output here)

Peace,
Muhammad Haggag

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