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TheBaker

C#/VB.NET good for games?

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I''ve decided to try and learn either VB.NET or C#, and I want to know which would be best to learn with Game Development in mind? Cheers 4 your help!

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quote:
Original post by TheBaker
I''ve decided to try and learn either VB.NET or C#, and I want to know which would be best to learn with Game Development in mind?

It probably doesn''t matter much. C# does give you a couple of extra features like unsafe code(pointer manipulation), and it will probably be a better foundation if you decide to learn C or C++ at a later stage.



AnkhSVN - A Visual Studio .NET Addin for the Subversion version control system.

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quote:
Original post by Arild Fines
quote:
Original post by TheBaker
I''ve decided to try and learn either VB.NET or C#, and I want to know which would be best to learn with Game Development in mind?

It probably doesn''t matter much. C# does give you a couple of extra features like unsafe code(pointer manipulation), and it will probably be a better foundation if you decide to learn C or C++ at a later stage.



I already know C++, but I want to expand to another language that makes the most of the current technology.

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quote:
Original post by TheBaker
I already know C++, but I want to expand to another language that makes the most of the current technology.


C++ "makes the most of the current technology".

"C lets you shoot yourself in the foot rather easily. C++ allows you to reuse the bullet!"

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Microsoft said that, for programming microsoft windows-based game,c# and VB are not much differenct from c++.
(and,of course,you can't create linux-based game by c# or VB)
The only problem I could find is that there are not enough game libraries and document that support them.

[edited by - panikt on August 16, 2003 9:39:08 AM]

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quote:
Original post by panikt
(and,of course,you can''t create linux-based game by c# or VB)

Uhm... why not?



AnkhSVN - A Visual Studio .NET Addin for the Subversion version control system.

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quote:
Original post by Magmai Kai Holmlor
Mono isn''t exactly 100% yet, and there''s no MDx9 support either.

DirectX on linux would be a no-go in C++ as well...

And the 1.0 release of Mono is scheduled for late this year - I''d say that makes it a viable target to develop for, even now.



AnkhSVN - A Visual Studio .NET Addin for the Subversion version control system.

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