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Visual Basic & Direct X

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Can anyone explain to me exactly what the problem is with the Idea of Visual Basic being able to produce 3D Real-Time games, through the use of Direct X. I''ve been looking through the forums for awhile now and everyone is saying "VB & Direct X...Only use those if you want to make 2d tile games!" Why? VB is easier to Learn than C++ and from sample code i''ve been looking at for a few days now is perfectly capable of creating some excellent 3D Games, with very high frame rates. I know that C++ is capable of a whole lot more (and by saying that i''ve probably answered my own question) but surely there has to be some other reason I''m not aware of? Is there?

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you can do almost anything using vb. the only bad thing in vb is its data types. also it requires vb runtime library.




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If you are talking about VB 6 than forget about any good 3D high frame-rate game. VB .Net is much much much much (...) better than VB 6 and is OO.

"C lets you shoot yourself in the foot rather easily. C++ allows you to reuse the bullet!"

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