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Shadow Volume Capping

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Does anyone know where I can find source for that? I have the Carmack Reverse. It works but the holes of the ''infinite'' projected model show when i walk through the volumes. Bobby

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This site has a demo using both the zpass and zfail methods.
http://www.paulsprojects.net/opengl/shadvol/shadvol.html

The NVidia website has demos and pdf files on stencil shadows.

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that did the job, super thanks.

I found i left a chunck of code for a buffer, that''s what screwed mine up.


Bobby

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