Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


Secure P2P Multi-player

This topic is 5396 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

As some of you might remember, I posted a message here earlier this year about my master thesis focus. I was trying to find a secure method for running multi-player games using a decentralized architecture (aka P2P). Today I presented my thesis and for those who still are interrested in the subject can find the thesis at http://www.ipd.bth.se/ehl/master. The focus of the thesis is secure decentralized systems, but the implementation I''ve done is a simulation of a real-tiem multi-player FPS. I can''t provide the source for my implementation for obvious reasons, but feel free to give me any feedback you might have.

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!