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QzarBaron

What to buy??????????????

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Ok im so ive been programming in C++ for quite a while now. And i think im ready for game programming. I was looking at a couple begginers books and i wonder wheather i should get Windows Game programming for dummies or Tricks of the Windows Game Programming Gurus(2nd Edition) both books look really good. i have no experience with Windows programming, or DirectX which one should i get????????? "Go on get out last words are for fools who have not said enough allready." -- Karl Marx

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You want to buy Tricks by Lamothe, volume 1. Includes all that is in his dummies book, plus more. The 2nd edition of volume 1 updates to DirectX 8. Teaches you Win32, Win GDI, DirectDraw (which is actually DirectX 7), and basic game math/physics. Excellent, entertaining style, and straight C. But know your C/C++ first.

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Phil P

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You could start with buying a keyboard where the question mark key isn''t stuck

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Guest Anonymous Poster
quote:
Original post by sark
You could start with buying a keyboard where the question mark key isn''t stuck



This coming for some one who dose not know how to use a period.

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I thought "Tricks Of The Windows Game Programming Gurus" was very good. Some on this board say dont bother to learn Direct Draw because its on the way out, but I disagree with this. If you jump directly into Direct3D, it could easily overwhelm you. Direct Draw is fairly simple, I say start with that. Maybe try OpenGL, I hear its pretty easy to learn and there is no distinction between 2D and 3D(or so I heard).

Andre LaMothe has a great writing style, I highly recommend his books.

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