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BKStoltman

How Old Are You & What Language Do you Use?

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Lets create a list of our age and what Language we mainly use and What other languages we can use. And what your most memorable appication you have written. I start it off. Age: 20 Main Language: Visual Basic 6.0 Other Languages: Basic, GWBasic, QuickBasic, (A Little) C++ Most Proud Applications: I wrote a Yahzee game with images and animations in GWBasic. Also A Photoview and Audio Player In Visual Basic.

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I believe age creates bias so I''ll refrain from putting that
if you dont mind.

Main Language: MS Visual C++ 6.0

Other Languages: Visual Basic (all versions), QBasic, HTML, Java, javascript, LOGO, Numerous proprietary languages such as DarkBASIC, RPGCode, BlitzBASIC, etc.

Most Proud Applications: Not my most complicated or graphically impressive, but I really liked the implementation of my culling algorithm. 13.5 million spheres/13.1 million points per second
For an actually _useful_ app I think my game engine is my most proud creation--and I don''t care that you guys don''t like the clean looking code it produces

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Fifteen, C/C++ (Win32/PalmOS/PocketPC), VB (PalmOS/Win32), the various other flavors of Basic, Perl (somewhat), Java (somewhat), ASM

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Age: 15

Main Language: C++

Others: C, Visual Basic, javascript and HTML (if you count that).

Best Program: A complete Tetris clone written in C++ and using DirectX.

[edited by - chacha on September 3, 2003 7:49:06 AM]

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23

Visual Basic 6 / Visual Basic .NET
javascript
C / C++
VBScript (For ASP)
HTML (if that counts)
AMOS Basic on the Amiga
BlitzBasic on the Amiga
DarkBasic on the PC
SQL
KosmosScript (For my game engine)

EDIT: Best Apps, one was an automated data analysis program developed for work in VB, it took data from any SQL source, parsed an XML like template of it's description and analysis, churned it out as a database table, created graphs in excel and made powerpoint slies of selected data. It worked it's analysis in realtime too, cut down my analysis tasks from about 3-7 days to less than a minute.

My other is Manta-X (in development), developed alongside my own game engine KosmosEngine.

Oli


All the best problems start with C

Manta-X - A 3D arcade shoot-'em-up [In development]

[edited by - downgraded on September 2, 2003 8:18:04 AM]

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Age: 25

Main Language: Spanish.

Other Languages: C++, VB-ASP, Java-JSP, Pascal, NetData, SQL, HTML, bash.

Most Proud Applications: An application I wrote for an Air-Cargo company.

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