directsound 3d headrelative doppler

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-1 comments, last by ibolcina 20 years, 7 months ago
When seting up 3d buffer in head-relative mode, all parameters are relative to listener. This includes movement, right? So if listener moves with v, and object moves with v, then result is the same as if both dont move at all, right? I am having problem with doppler

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