Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

poly-gone

Concept Art Tools?

This topic is 5430 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
Most concept art is still done with pen and paper. Pencils, Bristol, Technical Inking Pens, and a set of Prismacolor Markers.

I recently picked up the Art of Finding nemo and was impressed to find a lot of work with charcoal and pastels on colored art paper. Really impressive work.

However, most of what I have seen, as far as Digital Concept Art, has mostly be done in Painter. A good book to check out on that, and just a good art book to have in general is Digital Character Design and Painting by Don Seegmiller.

Share this post


Link to post
Share on other sites
Check out the tutorials on at www.polykarbon.com. The tuts are more for anime, but work for all types of character drawing.

End the end, creativity is the largest requirement of good concept art.

Share this post


Link to post
Share on other sites
pen and paper are your best friends for concept art.

Colouring digitally is cleaner than trad painting and you dont have to wash your brushes. Bonus!

otherwise it has advantages and disadvantages like any medium.

opencanvas is a good free art program, if you cant afford painter. But digital work is difficult with a mouse.


Share this post


Link to post
Share on other sites
Thanks guys. I was thinking more along the lines of Photoshop and stuff like that. Pencils are fine, but I was looking more towards digitally created con-art.

Share this post


Link to post
Share on other sites
then you want to get yourself a wacom. If you dont know these are graphic tablets, a digital pen and pad.

Heres a review of one of the cheapest ones but even this is 100x better than using a mouse.
http://www.epinions.com/content_44493737604

Photoshop + painter are the packages you hear about, but their expensive.

For a low cost option :-
Opencanvas for producing concept work and paintshop pro for manipulation.
Both of these packages have shareware working versions.



Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!