Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


Macro Interpreter

This topic is 5432 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I''ve recently created an interpreter to execute macro programs written as scripts. The macros execute so fast because they''re never compiled - they''re just interpreted. Using my macros you do mass copy or renaming jobs to files. Create simeple installation programs and build resources in a few seconds. Now what do you guys think of that? Would you have a need for something like that? Hey, don''t forget to visit my page... by clicking here!

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!