Racing Project Alpha R5 (Updated 2004-02-17)

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270 comments, last by Lightstrike 20 years, 1 month ago
Hi, thought you''d like an update. I finally managed to get that alt-tab working..(Thanks genaside for putting up with my questions ) I never realised how much stuff really was used by the graphics card before Well know I have to have full control over it or the game doesn''t load back from desktop.

On other notes.. our sprite engine is heavily improved now supporting huge textures (splitting for graphic cards that doesn''t fit them into a texture), mipmapping and more.

And last but not least.. the menusystem has been improved a lot and the Audio engine is finally complete (Huge thanks Tero Alatalo at www.10tons.org who made "Crimsonland").

Anyway, have a good one.. I''ll be back with more progress updates and hopefully with a new demo before summer
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Finally, engine is nearly complete and we''re patching the game together again.

It would be great if CombatWombat would contact us. I need to ask a few questions regarding your car physics demo.

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