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Win32 resource into texture

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I hate to use resources inserted into exefiles, but now, I''m programming a screensaver and I have to. :-/ So, how do I load a texture from a resourcebmp? (using 2k3)? (I have functions for picture loading from files..) ---------------------------------------------- Petter Nordlander "There are only 10 kinds of people in the world. The who understand binary and those who don''t"

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