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DirectX screensaver?

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Hello, Is that ok to put up some tutorial on making DX screensaver? I know some of you may properly say "create a DX application and rename it to *.scr". But how about the scrnsave.h and d3dsave.h that the MS provided? We don''t use them at all? I''m getting confuse here... If NeXe can put up some tutorial on that (with explain on how to use the screensave library/framework), that would be very helpful. Thanks

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