Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Mr Teatime

Question about mouse input

This topic is 5568 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I have Direct Input fully initialised and Im using the DIMOUSESTATE structure to get the data from the mouse. My question is, when you retrieve data from an axis, how can you differentiate between the axis directions eg. if I move the y-axis up or down.

Share this post


Link to post
Share on other sites
Advertisement
Well, if you move the mouse to the right, mousestate.lx increases, and if you move it to the left, it decreases.

The same holds true for mousestate.ly.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!