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Mubashar

Game Engine

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Hello Frnds I m gona design a Game Engine. i m not a professional one. and never worked for it. i have a tutor but i can''t just relay on him. i want you people to help me here. please let me tell about what steps i have to take in initails. Thanks Regards Mubashar Ahmad

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You are at a 1,000,000,000 foot detail level here. Please be more specific and I maight be able to help.

Scott Simontis
e-mail:ageofscott@comcast.net
AIM:ssimontis

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A game engine to do what? What type of game? Which technology do you want to use? Do you want to be basic... or do you want to be complex and managed? Do you want a reusable engine for many types of game? Is your engine going to be genre specific? Are you going to use Scripting languages? Do you want to write the render engine yourself or use an existing library? The list is endless

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Guest Anonymous Poster
#include "premadelibrarythatdoeseverythingforyou.h"

int main() {
MakeEverquestClone();
return BigMoney;
}

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thanks for Response.

Frnds i want to desing a game which will support third person game and i decided to use directx 9 for the purpose.

High Level System Component are given here

Rendering Pipeline

„« Visualization in 3D

o Wire-frame Engine
o Defining Data Structure and file format
o Shading and Lighting
o Texture Mapping

„« Interaction in 3D (Physics Engine)

o Collision detection and Resolution
o Advancing Data Structure and file format
o Movement


User Interaction

„« Assembling event with user inputs


AI Engine

„« Path Finding techniques
„« Defence System
Strategy development

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quote:
Original post by Anonymous Poster
#include "premadelibrarythatdoeseverythingforyou.h"

int main() {
MakeEverquestClone();
return BigMoney;
}



[ sarcasm ]
Hey, it doesn''t compile, could you give me the source for the header
[ /sarcasm ]

Anyways, you should start by making a rendering system, can''t really help you just saying. If you look on extremetech theres more

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