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Corrail

GL2 types question

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Hi all! I'm just starting to experiment with GL2 (using the beta version in ATI drivers) and I've a question concerning GL2 data types: There are 2 additional data types, GLhandleARB and GLcharARB. I think GLcharARB is euqal to a simple char (using C++ .NET) But what is GLhandleARB? In extension paper is said that is has to be at least 32Bit. But do I have to use an int or and unsigned int? Thanks a lot! -------------------------------------------------------- "If it looks good, it is good computer graphics" "If it looks like computer graphics, it is bad computer graphics" Corrail corrail@gmx.at ICQ#59184081 [edited by - Corrail on September 23, 2003 12:06:14 PM]

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Guest Anonymous Poster
It says right in the spec:
typedef unsigned int GLhandleARB;

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Oh, okay!
Thanks a lot!!

--------------------------------------------------------

"If it looks good, it is good computer graphics"
"If it looks like computer graphics, it is bad computer graphics"

Corrail
corrail@gmx.at
ICQ#59184081

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