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Transparency in C#

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I''m making a small 2d game using DirectDraw and C#. When I''m drawing sprites which have transparent part I want to know when the mouse pointer is on the transparent part of the sprite or on the visible part of the sprite. I found an unmanaged example: function GetPixel(int x, int y) but using C# is impossible. Can you give me any ideas or link where I can found a solution to my problem

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