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3ds files (chunks)

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Could somebody give me a small a example on how to read a ''chunk'' properly from a 3ds file I''ve already tried doing it in my code but there''s no way I can get it to work properly, I''m using fread to read in the first chunk and then I check and see if it is a valid 3ds file but it says is not but it is...Just a sample would be very helpful thanks.

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quote:
Original post by deepdene
Some good code on gametutorials that show you how to do this.

[edited by - deepdene on October 5, 2003 9:16:36 PM]


Actually that''s what I''m using as a guide along with the file specifications but I can''t get that part to work...

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