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Main Loop in SDL

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I am making a software render game in SDL, but I dont know where I have to put the draw main loop, where I can find a template graphic-app in sdl ?

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Guest Anonymous Poster
I have see the doc, but there isn''t a draw loop example, I have tried to put the draw loop (drawing pixels) before Unlock and while(1) key loop, but the program hang up my computer

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Look up on cone3d. You must put the draw loop int the while(1). If your computer block, it''s becuse you need to put a fonction that check out the event.

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