Main Loop in SDL

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2 comments, last by Asia 20 years, 6 months ago
I am making a software render game in SDL, but I dont know where I have to put the draw main loop, where I can find a template graphic-app in sdl ?
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The SDL documentation contains an example.
I have see the doc, but there isn''t a draw loop example, I have tried to put the draw loop (drawing pixels) before Unlock and while(1) key loop, but the program hang up my computer
Look up on cone3d. You must put the draw loop int the while(1). If your computer block, it''s becuse you need to put a fonction that check out the event.

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