Whhat are some good tutorials for...
This is one of these wierd situations where the AP has got a point. You left the meat out of your subject. If you''re looking for 2-D tutorials, the propper (one or two p''s?) thing to ask for (i''m assuming you''ve just started dx) is directdraw tutorials, and unless you want to make it 2-D using a 3-D interface, the tutorials go only up to version dx7.
Buy Tricks Of the Windows Game Programming Gurus (TTOWGPG)
Buy Tricks Of the Windows Game Programming Gurus (TTOWGPG)
No, Direct3D is now the API of choice (assuming DirectX in the first place) for both 2D and 3D, and has been renamed to "DirectXGraphics."
quote:Original post by cowsarenotevilTrue--BUT--thanks to the wonders of com, both directdraw AND directXGraphics are compatible with DX8/9... But there are WAY more tuts for using directdraw out there. If I was a 13 year old looking to make a 2d game I''d go with directdraw... for that matter even if I was 27 and I was looking to learn game programming I''d do the same damn thing(or use SDL).
No, Direct3D is now the API of choice (assuming DirectX in the first place) for both 2D and 3D, and has been renamed to "DirectXGraphics."
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